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For V1., the platform fully supports real-time Dolby Atmos encoding for both HDMI and stereo headphone output, as well as Windows Sonic for Headphones encoding for stereo headphones. The actual output format is selected by the user, and can be abstracted from Windows Sonic implementations audio will be presented to speakers, headphones, and home theater receivers without needing any code or content changes. You can also specify that audio objects emit sound from one of 17 pre-defined static channels (8.1.4.4) that can represent real or virtualized speakers. Dynamic audio objects allow you to emit audio from an arbitrary position in space, which can change over time. The spatial sound APIs allows developers to create audio objects that emit audio from positions in 3D space. Spatial sound can be leveraged by Windows desktop (Win32) apps as well as Universal Windows Platform (UWP) apps on both Windows and Xbox One. It includes integrated spatial sound on Xbox and Windows, with support for both surround and elevation (above or below the listener) audio cues. Windows Sonic is Microsoft’s audio platform for more immersive audio. Starting with Windows 10 Creators Update build 15063, Windows Sonic: Microsoft’s next-gen spatial audio platform provides a powerful, immersive sound experience with support for Dolby Atmos.
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How to Enable or Disable Spatial Sound for Headphones in Windows 10